When Valve launched Steam Greenlight nearly three months ago it was met with great fervor, but also great skepticism. The service would allow gamers to decide what content they wanted to see on Valve's popular distribution portal rather than leave the decision making process to an anonymous group of judges at the Seattle-based company.
Would this appealing to the masses provide a more honest sense of what people really wanted, or would it cater to whoever had the best PR campaign rather than the best games?
We spoke to several indie game developer in various stages of the Greenlight process to gather insight on how the new system was working.
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Would this appealing to the masses provide a more honest sense of what people really wanted, or would it cater to whoever had the best PR campaign rather than the best games?
We spoke to several indie game developer in various stages of the Greenlight process to gather insight on how the new system was working.
Read more…
More...