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This may seem a rather heavy introduction to a strategic wargame, but Battle of the Bulge is an exceptional production. It combines its strategy core with a wealth of supplementary material, and more importantly it hard-wires the reality of the battle's circumstances into its mechanics. The game plays out over 14 days, and over this time certain incidents will always occur (such as random German tanks running out of fuel) and reinforcements will arrive on the day they did arrive - all of which can be seen on the calendar.
Battle of the Bulge is an asymmetrical strategy game, both sides having highly pronounced strengths and weaknesses - as well as totally different objectives. But what's amazing about it is that, to play the game with any competence, you have to understand what the Battle of the Bulge was. It was the last throw of the die for Nazi Germany, basically, which was losing on all fronts, and a near-impossible task for the generals charged with executing it; yet it was also the biggest single battle the United States has ever fought and one of the bloodiest. At its end there are casualties of just under 200,000 across both sides and the Axis is broken.
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