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Brookmyre's gallery of anti-heroes crack wise and get cracked on the head for their trouble, and his villains - usually immoral business folk or corrupt officials of church and state - attest to an upbringing in a Scottish household where socialism wasn't a dirty word.
But for Bedlam, his 16th novel, Brookmyre has zigzagged into speculative fiction, taking the premise of Tron and dozens of other escapist techno-fantasies - "What would it be like to actually live inside a videogame?" - and rebooting it in his own distinctively dark way. In a world where our buying decisions hinge on being able to herd creators into clearly defined categories that are easy to browse online, gatecrashing a completely different genre might seem risky. In Brookmyre's case, though, it seems more like a logical progression. Levelling up, if you like.
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