![](http://images.eurogamer.net/2013/articles/1/5/5/4/8/9/4/136026162877.jpg/EG11/resize/405x-1)
The most notable points are that The Vanishing of Ethan Carter will be in first-person and won't contain any combat - a big shift after Chmielarz's work on Bulletstorm and Painkiller.
"It's not about shooting monsters," Chmielarz explained. "Not that there's anything wrong with that. After all, I did design Painkiller and Bulletstorm and I enjoy grinding meat with bullets as much as the next guy. But I wanted to make a different kind of game for a very long time, and now it can finally happen."
Read more…
More...