![](http://images.eurogamer.net/2013/articles/1/5/5/7/2/8/1/136118510234.jpg/EG11/resize/405x-1)
The Witcher 3 game director Konrad Tomaszkiewicz can't. His point was that Skyrim - the open world RPG to beat - was often generic, both in terms of its story and the quests it used to pad out the world.
He doesn't want The Witcher 3 to have those weaknesses. He believes that by applying the tighter storytelling skills of the first two Witcher games, the now open world Witcher 3 "will be [the] perfect RPG".
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