In the age of incredible realistic graphics and hardcore mechanics, we have forgotten that games are meant to be fun.
That's the analysis of one person behind the Army of Two franchise - a series known for its over-the-top gameplay.
Producer and designer Greg Rizzer told Eurogamer that Visceral Games' Montreal, Canada division insisted it retain Army of Two's trademark arcade gameplay for the third game in the series, called Devil's Cartel, despite criticism from some quarters for "frat-boy-esque tone". In short: don't take it too seriously.
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That's the analysis of one person behind the Army of Two franchise - a series known for its over-the-top gameplay.
Producer and designer Greg Rizzer told Eurogamer that Visceral Games' Montreal, Canada division insisted it retain Army of Two's trademark arcade gameplay for the third game in the series, called Devil's Cartel, despite criticism from some quarters for "frat-boy-esque tone". In short: don't take it too seriously.
Read more…
More...