Graphics company Nvidia has apologised for a number of issues with Tomb Raider's PC version.
The "performance and stability issues" occur when GeForce GPU users attempt to run the game on maximum settings.
"Unfortunately, Nvidia didn't receive final game code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided," spokesperson Andrew Burnes explained on the company's official site (thanks, Joystiq).
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The "performance and stability issues" occur when GeForce GPU users attempt to run the game on maximum settings.
"Unfortunately, Nvidia didn't receive final game code until this past weekend which substantially decreased stability, image quality and performance over a build we were previously provided," spokesperson Andrew Burnes explained on the company's official site (thanks, Joystiq).
Read more…
More...