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Metro 2033 retrospective

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  • Metro 2033 retrospective

    Metro 2033 is not a game that deserves a sequel. Too often the game stumbles in its quest to combine elements of shooter, stealth and horror, never confident enough in any one category. The story demands no clear continuation.
    But THQ president Danny Bilson held a kernel of truth when he said the game was a "flawed masterpiece." He's right, of course - for all its flaws, Metro 2033 drenches you in a world so wet with atmosphere other post-apocalyptic games look childish by comparison. At its worst, Metro 2033's crime is that it passes over these elements, making it too indistinguishable from the brown-coloured game brigade. At its best Metro is a focused and nuanced exploration of death, war and faith.
    The story is simple stuff. Two decades after a nuclear blast devastated Moscow, 40,000 survivors who made the underground metro their home battle food shortages, health problems, attacks from radiation-soaked mutants and even their own kind, who have adopted radical political beliefs. Old habits die hard in the subway. But rather than soak you in exposition, Metro's strengths come in revealing how much you don't know and then teasing you in your ignorance.
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