![](http://images.eurogamer.net/2013/articles/1/5/6/7/5/1/6/1364393088.jpg/EG11/resize/405x-1)
The game takes place on blocks floating in a small rectangle of white space, and you play the pilgrim: a stick figure who can jump, tunnel and plant starseeds. A simple introductory screen explains all of this, though you'll need to check the 'readme' file for one important instruction that should really be in the game - dig pink blocks to get more starseeds.
After this opening, Starseed Pilgrim has had enough of petty explanations, and any more instructions are of the most oblique kind. Certain points in the world are surrounded by spare, melancholy lines, fragments on a common theme framing your ongoing activities. Starseed Pilgrim has a kind of home area you'll be seeing much of, an area you return to after both defeat and triumph, and its first offering is a door to another place.
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