Announcement

Collapse
No announcement yet.

Julian Gollop reveals how the original X-Com was nearly cancelled - twice

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Julian Gollop reveals how the original X-Com was nearly cancelled - twice

    As of the year 2000, the X-Com franchise had sold 470,000 games and made just over £1 million smackaroos, creator Julian Gollop revealed at GDC today. Consider that the original cost just £115,000 to make, and it was "a very profitable game" both for Julian Gollop and his brother as well as ye olde publisher Microprose.
    But the game that became a legend - and was reincarnated so successfully recently - was nearly cancelled. Twice.
    Gollop pitched X-Com to Microprose - his publisher of choice - and the publisher talked it over with him, suggested some alterations and ask that he go away and write a design document for the game.
    Read more…


    More...
Working...
X