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Thief preview: Deadly Shadows that move

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  • Thief preview: Deadly Shadows that move

    We haven't heard much from Garrett in the last nine years, which makes a certain amount of sense considering he's a master of shadows who can go through entire games without being identified by anyone else in them. But the way the new Thief game is being pitched, with Garrett as a simmering anti-hero, means we may be about to learn a lot more about him. He even has a catchphrase. "What's yours... is mine." That's what he purrs self-confidently as the new logo lingers on-screen at the end of his first outing for the press. Please adjust your gamma slider until the hashtags are barely visible.
    What do The Joker, Brandon Lee, a raccoon and an outlaw have in common? They all went into reinventing Garrett. Game director Nicolas Cantin talked in detail about the process and we document it for you elsewhere in our Thief coverage.
    If you're a Thief fan retching at the sound of Garrett's contemporary makeover, however, don't get too worked up. At least not yet. There are definitely things here that you're going to react to with a certain amount of scepticism - I was the same - but Eidos Montreal has earned the benefit of the doubt with its confident handling of Deus Ex, and once you start peeling back the carefully staged Thief press demo and asking these guys questions about it, there's a lot to be encouraged about.
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