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Raymond: Splinter Cell popularity held back by its complexity

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  • Raymond: Splinter Cell popularity held back by its complexity

    There is a feeling among executives at Ubisoft that the Splinter Cell video games should be more popular.
    The stealth spy action series was for a time one of Ubisoft's premier franchises, but in recent years it has fallen behind the likes of Far Cry and flagship series Assassin's Creed in Ubisoft's IP pecking order.
    But why? Jade Raymond, the person in charge of Ubisoft Toronto, the gargantuan Canadian studio created three years ago to developer the next Splinter Cell game, Blacklist, and manage the franchise, has a theory: it's too complex for the modern gamer.
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