![](http://images.eurogamer.net/2013/articles/1/5/8/1/1/4/9/136880443033.jpg/EG11/resize/405x-1)
And at heart, of course, it's deviously simple. You're faced with a 5x6 grid and handed a collection of pieces to place on it. Each piece is made of three differently coloured squares. You're given a series of randomised corners, essentially, laid out in four different orientations.
You earn points by placing these pieces on the grid - one point for every piece you manage to lay down. When you run out of space, you have to free up parts of the grid again by cancelling out any areas where three or more squares of the same colour touch. When you're out of options, it's game over.
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