![](http://images.eurogamer.net/2013/articles/1/5/9/0/6/0/5/137120173392.jpg/EG11/resize/405x-1)
Fils-Aime pointed to the relatively low trade-in and resale market for Nintendo products as proof.
"We have been able to step back and say that we are not taking any technological means to impact trade-in and we are confident that if we build great content, then the consumer will not want to trade in our games," Fils-Aime told Polygon.
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