Nintendo's top designer Shigeru Miyamoto has explained that its developers struggled with the hardware leap from Wii to Wii U, and that's why some of the console's initial software line-up has been a long time coming.
The Wii U launched with New Super Mario Bros. U and mini-game collection Nintendo Land, but other 'launch window' titles such as Pikmin 3, Game & Wario and The Wonderful 101 have yet to arrive. It's especially surprising as The Legend of Zelda: Skyward Sword was Nintendo's only blockbuster Wii release in the last two years of that console's life.
"Any time you have a big jump in the hardware technology it certainly takes the teams time to learn that and adjust their development environment in order to adapt to those big changes," Miaymoto told GamesIndustry International.
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The Wii U launched with New Super Mario Bros. U and mini-game collection Nintendo Land, but other 'launch window' titles such as Pikmin 3, Game & Wario and The Wonderful 101 have yet to arrive. It's especially surprising as The Legend of Zelda: Skyward Sword was Nintendo's only blockbuster Wii release in the last two years of that console's life.
"Any time you have a big jump in the hardware technology it certainly takes the teams time to learn that and adjust their development environment in order to adapt to those big changes," Miaymoto told GamesIndustry International.
Read more…
More...