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Ubisoft boss talks Rayman Legends delay: "Wii U was not going to sell enough"

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  • Ubisoft boss talks Rayman Legends delay: "Wii U was not going to sell enough"

    Ubisoft boss Yves Guillemot has defended his company's decision to delay high-profile Wii U exclusive Rayman Legends and turn it into a multiplatform release.
    Rayman Legends would simply not have sold enough on Wii U, Guillemot told GamesBeat, so the decision was made to hold the game back and launch it simultaneously alongside new PlayStation 3, Vita and Xbox 360 versions.
    "What happened was that we saw the Wii U was not going to sell enough of those games," Guillemot explained. "The game is going to be fantastic, and we didn't want those creators to wind up in a position where even after making a fantastic game, they didn't sell well enough.
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