Back in April I wrote about a multiplayer dogfighting game called Strike Vector that was being developed by a scant four people, including ex-staffers from Sony Liverpool (WipeOut) and Dontnod (Remember Me). After only 10 months in development, Strike Vector has taken to Steam Greenlight.
To kick off its campaign, the developer has released an amazing new trailer below.
Strike Vector will allow players to toggle between a traditional dogfighting "Jet Mode" and hovering "Stationary Mode" wherein you can strafe in all directions. You'll be able to switch between movement modes on the fly, and can shift perspectives between first and third-person as well.
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To kick off its campaign, the developer has released an amazing new trailer below.
Strike Vector will allow players to toggle between a traditional dogfighting "Jet Mode" and hovering "Stationary Mode" wherein you can strafe in all directions. You'll be able to switch between movement modes on the fly, and can shift perspectives between first and third-person as well.
Read more…
More...