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This time we get to see new protagonist Edward Kenway explore the seafloor by using a diving bell to access an underwater cave. Along the way he needs to stay out of view of a shark, but unfortunately this doesn't involve him wearing a novelty shark fin on his head. In fact, it doesn't involve him wearing much of anything as he needs to strip down to his drawers to go for swim.
This seems like it might make his exploits at a nearby enemy encampment more dangerous, but some new "improvements" have made it so the advantage remains clearly in the player's court. The biggest addition is that you can now "tag" enemies ala Far Cry 3, so you can continue to see them through walls. You can also keep your throwing knives in your skivvies, so you're never really stripped of your gear.
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