![](http://images.eurogamer.net/2013/articles/1/6/0/7/5/2/0/137669681908.jpg/EG11/resize/405x-1)
But 'so what?' I say. We've not had a 2D Metroid game since 2004's Zero Mission and based on its Kickstarter pitch, this indie upstart beautifully captures the lonely tone and exotic, alien atmosphere of everyone's favourite series named after a made up jellyfish.
Ghost Song take's place on an alien world haunted by ghosts who can only be freed from their meager existence through the destruction of their bodies, which just so happen to have taken on sentience and morphed into gross mutant monsters. This whole ghost theme will be central to the story, which developer Matt White says will be "told not through pages of exposition or long cut scenes, but through being in the game, being in the moment, and observing events as they unfold."
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