Yatsumi Matsuno's an elusive man. Having made his name with Tactics Ogre and Vagrant Story before putting his own stamp on the Final Fantasy series with Tactics and his arrested contribution to Final Fantasy 12, Matsuno's spent the years since his departure from Square flitting between projects and studios. Crimson Shroud, the slight but fascinating table-top RPG inspired entry to Level 5's Guild series was his last game to see release, and the first all-new title to bear his design stamp since Final Fantasy 12 - and since then he disappeared once again.
Until now, that is. Matsuno made a subdued appearance at the Tokyo Game Show these past few days to announce his latest project, a new world created in collaboration with Playdek that will eventually house a new game cast in the Tactics mold from Matsuno. The appearance was so subdued that I wasn't even aware of it until the morning of the announcement - our US Gamer colleague Jeremy Parish let me sit in on his interview, of which you can read the full transcript here.
Together with Playdek Matsuno is helping create Unsung Story, a project with roots in board gaming that will eventually expand out into the digital world. It's a project that began with a simple dream from Playdek founder Joel Goodman that brilliantly came true. "Three years ago, Yoshi [Maruyama, Playdek advisor] and I were talking about games in general," said Goodman.
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Until now, that is. Matsuno made a subdued appearance at the Tokyo Game Show these past few days to announce his latest project, a new world created in collaboration with Playdek that will eventually house a new game cast in the Tactics mold from Matsuno. The appearance was so subdued that I wasn't even aware of it until the morning of the announcement - our US Gamer colleague Jeremy Parish let me sit in on his interview, of which you can read the full transcript here.
Together with Playdek Matsuno is helping create Unsung Story, a project with roots in board gaming that will eventually expand out into the digital world. It's a project that began with a simple dream from Playdek founder Joel Goodman that brilliantly came true. "Three years ago, Yoshi [Maruyama, Playdek advisor] and I were talking about games in general," said Goodman.
Read more…
More...