![](http://images.eurogamer.net/2013/articles/1/6/3/9/6/5/0/138658203949.jpg/EG11/resize/405x-1)
Nearly 20 per cent of the 74,405 backers voted and the result, essentially, was a tie. Nevertheless, turn-based was marginally ahead and it's turn-based combat developer inXile has chosen for the game.
"We were leaning toward turn-based combat because we believe it's better suited for the kind of tactical complexity we're looking for through our Crisis system," wrote project lead Kevin Saunders.
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