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DoDonPachi retrospective

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  • DoDonPachi retrospective

    If the bullet hell shooter has a poster-child, it is arguably Ikaruga. Treasure's elegant masterwork is repeatedly thrust to the front of the shmup crowd, pushed into the limelight to be applauded by the mainstream as the ultimate example of its genre.
    The 2001 arcade release is unquestionably a heavyweight among its contemporaries - to claim otherwise would be to disregard both its popularity and its impact as an ambassador for 2D shooters - but Treasure's creation is not the most typical or influential example of its form. In fact, its graceful pace and hints at puzzle game design make Ikaruga somewhat distinct in a genre defined by more aggressive works.
    Which is where the DonPachi series steps in. Developed by Cave, the original 1995 release of DonPachi is clattering heavy metal to Ikaruga's operatic sophistication. And while Treasure's creation dazzles under the public glare, the DonPachi games serve as a true standard bearer for the shmup genre's famously devoted fanbase. Without doubt, even in that clique Ikaruga is highly regarded, but it is DonPachi and its canon descendants that continue to attract the most high-scoreboard activity, each standing as a keystones in almost two decades of the 2D shooter's evolution. More specifically, it is the second game in the DonPachi series, 1997's DoDonPachi, that is the seminal goliath of a genre founded in Japan's arcades.
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