Announcement

Collapse
No announcement yet.

Maxis explains why SimCity offline is taking so long

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Maxis explains why SimCity offline is taking so long

    When SimCity developer Maxis announced that it would be releasing an offline mode for the game fans rejoiced, but still had one not insignificant gripe: why's it taking so long?
    Lead engineer on the SimCity's single-player, Simon Fox, has finally addressed the matter in a blog post at the SimCity official site. His explanation is rather technical, but here's the gist: The game was originally envisioned so players' various cities would communicate with one another and removing this feature messed everything up.
    "The original creative vision for SimCity was to make a game where every action had an effect on other cities in your region. As such, we engineered the game to meet this vision, setting up the player's PC (client) to communicate all of its information to the servers," Fox explained. "That means that our entire architecture was written to support this, from the way that the simulation works to the way that you communicate across a region of cities."
    Read more…


    More...
Working...
X