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Call of Duty: Ghosts - Onslaught review

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  • Call of Duty: Ghosts - Onslaught review

    The moment thousands of haters have waited for is finally here. Call of Duty is wobbling. Reviews of Ghosts were more wearily critical than usual, and with sales noticeably down on those of its predecessor, it seems gamers too may be growing tired of the annual "corridors and carnage" formula. It's still the top dog, but the rest of the pack is nipping a little closer at its heels.
    Onslaught, the game's first add-on pack, captures this precarious moment perfectly. Once upon a time, just a few short years ago, a map pack was just that: four maps, packed together. In Onslaught, it's notable that the quartet of maps - three new, one classic - are no longer treated as the main attraction. They're the burger and fries in the Happy Meal. The toys that make the sale come in the form of an episodic addition to the Extinction sci-fi co-op mode and a slasher movie Easter egg.
    Those maps, then. Of the four, the best is Containment. Set in a ruined Mexican town, it has an unexploded radioactive warhead smack bang in the middle. The area around the warhead sends your mini-map offline, adding a little tactical wrinkle to play. Savvy players can lurk in the hot zone, essentially invisible to enemy tech, but at the risk of being picked off by similarly hidden opponents.
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