![](http://images.eurogamer.net/2013/articles/1/6/6/0/1/8/4/139409819568.jpg/EG11/resize/405x-1)
Let's start with Snake. Metal Gear's sneaky special operative was named Snake because, according to Kojima, "snake was the most appropriate symbol of living thing that hides his presence and sneaks without any noise".
That all makes sense, but why not go with a specific snake, such as cobra, anaconda or viper? "Because the protagonist is the player," Kojima explained.
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