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Frictional releases new trailer, details about Soma

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  • Frictional releases new trailer, details about Soma

    Amnesia: The Dark Descent developer Frictional has released a slew of new details about its upcoming first-person sci-fi horror game Soma.
    Studio founder Thomas Grip explained on the PlayStation Blog that the studio is on the cusp of having a playable build of the game's first five hours, out of a roughly eight hour game. He explained that unlike most games, Frictional couldn't build an ugly prototype to test the mechanics, because the game's atmosphere is the mechanics as it's all about how it feels to explore this haunted spaceship.
    "Soma doesn't rely on a core gameplay loop - such as shooting baddies or jumping platforms - to create a sense of fun," Grip explained. "Instead, you'll take part in a wide range of activities; it's impossible to narrow it down to one. You'll search for notes, solve puzzles, hide from dangers, explore unsettling places, take part in strange events and sometimes just run away. All of these come together with the graphics and soundscape to create a larger whole. This means that we couldn't properly test Soma without having all of these things implemented in a fairly final state."
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