![](http://images.eurogamer.net/2013/articles/1/6/6/5/3/8/6/139584551989.jpg/EG11/resize/405x-1)
In a post over at the PlayStation Blog senior producer Alasdair Evans described the game as a procedurally-generated fire-fighting roguelike drenched in a cartoon art style.
It features twin-stick controls and fast-paced gameplay, as well as permadeath and dynamic fire that burns and spreads.
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