Developer DICE reckons it's sorted the rubber-banding issue that has affected shooter Battlefield 4.
Rubber-banding, the term given to the experience of seeing players teleport within an online game, has been particularly noticeable during 64-player games in the Naval Strike add-on.
In a post on Battlelog, DICE boss Karl Magnus Troedsson said the developer had worked out what had caused the rubber-banding and taken steps to prevent it.
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Rubber-banding, the term given to the experience of seeing players teleport within an online game, has been particularly noticeable during 64-player games in the Naval Strike add-on.
In a post on Battlelog, DICE boss Karl Magnus Troedsson said the developer had worked out what had caused the rubber-banding and taken steps to prevent it.
Read more…
More...