![](http://images.eurogamer.net/2013/articles/1/6/7/2/3/0/3/139833238084.jpg/EG11/resize/300x-1/format/jpg/1672303.jpg)
Gone are the original game's fixed camera angles - replaced instead by the 3D environments seen in the RE2 sections of Resident Evil: Darkside Chronicles (thanks, Game Informer).
Budding programmer Rod Lima borrowed environments and character models from Capcom's on-rails Wii shooter, then patched in new inventory and weapon systems.
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