The Redux versions of Metro: 2033 and Metro: Last Light offer a lighter, crisper version of the game with "far fewer compromises" on consoles than the game's high-end PC version, developer 4A Studios has said.
Speaking to Eurogamer, publisher Deep Silver's global brand manager Huw Beynon explained that the two re-makes had been developed over a year by the original Metro game team and were planned to be a "true director's cut".
As previously announced, both console versions will run at 60fps, with PlayStation 4 at 1080p and Xbox One at 900p.
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Speaking to Eurogamer, publisher Deep Silver's global brand manager Huw Beynon explained that the two re-makes had been developed over a year by the original Metro game team and were planned to be a "true director's cut".
As previously announced, both console versions will run at 60fps, with PlayStation 4 at 1080p and Xbox One at 900p.
Read more…
More...