![](http://images.eurogamer.net/2013/articles/1/6/9/0/0/6/1/chopping-down-trees-and-crafting-bows-in-h1z1-1404200761260.jpg/EG11/resize/300x-1/format/jpg/1690061.jpg)
In the demo game designer Jimmy Whisenhunt takes us through crafting, driving, combat and the game's 24 hour day/night cycle.
H1Z1 drops players in the woods with a flashlight and little else, and tasks them with surviving the open world as well as zombies.
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