Every Sunday we bring you a selection from our archives, giving you the chance to discover something for the first time or maybe to become reacquainted. This week we present Ellie Gibson's fascinating insight into the downfall of Gizmondo, perhaps the gaming industry's most spectacular failure. This feature was originally published in August 2012.
"That was the least expensive thing, I think, of all of it," says Carl Freer.
What a lot of it there was. Luxury yachts and Rolex watches. Ferraris, modelling agencies and million-pound salaries. A launch party headlined by Sting. A £2 million investment in a development studio that never produced a single game.
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"That was the least expensive thing, I think, of all of it," says Carl Freer.
What a lot of it there was. Luxury yachts and Rolex watches. Ferraris, modelling agencies and million-pound salaries. A launch party headlined by Sting. A £2 million investment in a development studio that never produced a single game.
Read more…
More...