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Abyss Odyssey review

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  • Abyss Odyssey review

    It's a sad testament to the state of modern game design that the larger publishers can essentially reskin familiar mechanics with different characters and then pat themselves on the back for being brave enough to launch "new IP" onto the market.
    At first glance, Abyss Odyssey, the latest oddball creation from Chile's ACE Team, developer of Zeno Clash, risks falling into a similar trap. This is a game very clearly made up, Frankenstein-style, from already popular genres. Yet you only need to look at the list of reference points I scrawled in my notebook to see that this is no mere photocopy job.
    Prince of Persia. Trine. Street Fighter. The Binding of Isaac. Spelunky. Kirby. Somehow, Abyss Odyssey manages to feel like all of these wildly different games at the same time, and still has a distinctive style all of its own. "Roguelike platformer fighting game" is probably the closest you'll get to a soundbite summation of its intent.
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