UPDATE 9.48pm: Facepunch boss Garry Newman clarified, in the commments below, that only 0.04 per cent of revenue from Rust went towards developing prototypes for other projects, such as Riftlight, this year.
Furthermore, Newman noted that the studio's staff consists of 25 people with five working on prototypes of games independent of Rust. None of Rust's devs have been taken off the project to create other games.
ORIGINAL STORY 12.48pm: Rust developer Facepunch Studios has stirred the hornets' nest by announcing a prototype for a new game: an arcade space shooter (with action-RPG elements) called Riftlight, and it's bright and colourful.
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Furthermore, Newman noted that the studio's staff consists of 25 people with five working on prototypes of games independent of Rust. None of Rust's devs have been taken off the project to create other games.
ORIGINAL STORY 12.48pm: Rust developer Facepunch Studios has stirred the hornets' nest by announcing a prototype for a new game: an arcade space shooter (with action-RPG elements) called Riftlight, and it's bright and colourful.
Read more…
More...