EA's Gamescom press conference surprise was a new game by BioWare, the house of Mass Effect and Dragon Age - a company responsible for some of the finest adventures in many years of gaming. Yet Shadow Realms, the new game, is different, and a surprise in more ways than one.
It's announced as an online multiplayer game for PC, with an in vogue four-versus-one gameplay mechanic à la Fable: Legends and Evolve. It's also to have a story delivered in episodes, à la Telltale (The Walking Dead, The Wolf Among Us), and a modern day 'secret magic world within the real world' setting à la Funcom's MMO, The Secret World.
Sat in the auditorium of EA's press conference, and as an admirer of BioWare's work, I confess I wasn't impressed. Is this a MOBA-like grab at some online gaming money, a way to keep BioWare Austin - the studio created to make Star Wars: The Old Republic - busy? That cynical first impression was, I discover through playing the game and talking to the people making it, well wide of the mark.
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It's announced as an online multiplayer game for PC, with an in vogue four-versus-one gameplay mechanic à la Fable: Legends and Evolve. It's also to have a story delivered in episodes, à la Telltale (The Walking Dead, The Wolf Among Us), and a modern day 'secret magic world within the real world' setting à la Funcom's MMO, The Secret World.
Sat in the auditorium of EA's press conference, and as an admirer of BioWare's work, I confess I wasn't impressed. Is this a MOBA-like grab at some online gaming money, a way to keep BioWare Austin - the studio created to make Star Wars: The Old Republic - busy? That cynical first impression was, I discover through playing the game and talking to the people making it, well wide of the mark.
Read more…
More...