There have been lay-offs at The Elder Scrolls Online developer Zenimax Online Studios, the company has confirmed, but the message is that this is routine, six months after launch, and there's still "a large work force" working on the massively multiplayer online role-playing game.
"As is the norm for games of this type, we had ramped up a large workforce to develop a game of vast scale, and ramped up our customer service to handle the expected questions and community needs of The Elder Scrolls Online at launch," Zenimax/Bethesda told Game Informer.
"Now that we are nearly six months post launch, we have a thriving online community in a game that runs smoothly. We have adjusted staffing to meet the ongoing needs of the studio, which continues to operate with a large work force.
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"As is the norm for games of this type, we had ramped up a large workforce to develop a game of vast scale, and ramped up our customer service to handle the expected questions and community needs of The Elder Scrolls Online at launch," Zenimax/Bethesda told Game Informer.
"Now that we are nearly six months post launch, we have a thriving online community in a game that runs smoothly. We have adjusted staffing to meet the ongoing needs of the studio, which continues to operate with a large work force.
Read more…
More...