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Bloodborne dev teases a procedurally-generated area

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  • Bloodborne dev teases a procedurally-generated area

    Bloodborne developer From Software has hinted at a procedurally-generated area in its upcoming Souls series successor.
    "Deep under the city of Yharnam lies an expansive network of multi-levelled ruins, seemingly much older than Yharnam itself and crafted by something other than human hands. What's more, these ruins appear differently to each hunter brave enough to enter," said SCEJ producer Masaaki Yamagiwa on the PlayStation Blog. "We're all very excited to talk more about what that means in just a few weeks."
    That's not the only thing From Software unveiled about Bloodborne. It also showed off a handful of new environments, monsters and weapons.
    Read more…


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