Just days into the new year, Chris Roberts and developer Cloud Imperium Games have now notched a major new milestone for PC space sim Star Citizen. The project, already the most successful crowdfunded project in history, has now reached a $69 million, up from $68 million just two weeks ago.
More than 717,000 people have contributed to the game's funding, which is up from 694,000 people two weeks earlier. Star Citizen's crowdfunding effort still has a ways to grow, according to Roberts, who said previously that he envisions the campaign reaching $100 million some day.
In other Star Citizen news, Roberts recently wrote a detailed "year in review" post for Star Citizen, recalling the game's triumphs and progress in 2014. Among other things, he reveals that Cloud Imperium Games now has 180 staffers at its various offices across the world, which is up from 70 this time last year.
An additional 120 people are working on Star Citizen at outside studios like Behaviour and Illfonic, bringing the game's total development headcount to around 300. Despite the growing headcount, Roberts says he's having a great time and his employees are, too.
"I have never had so much fun building a game and if you asked any Star Citizen developer they will probably agree with me," he said.
For more on Star Citizen and Roberts himself, check out part one and part two of GameSpot's interview with the legendary designer.
Got a news tip or want to contact us directly? Email news@gamespot.com
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More than 717,000 people have contributed to the game's funding, which is up from 694,000 people two weeks earlier. Star Citizen's crowdfunding effort still has a ways to grow, according to Roberts, who said previously that he envisions the campaign reaching $100 million some day.
In other Star Citizen news, Roberts recently wrote a detailed "year in review" post for Star Citizen, recalling the game's triumphs and progress in 2014. Among other things, he reveals that Cloud Imperium Games now has 180 staffers at its various offices across the world, which is up from 70 this time last year.
An additional 120 people are working on Star Citizen at outside studios like Behaviour and Illfonic, bringing the game's total development headcount to around 300. Despite the growing headcount, Roberts says he's having a great time and his employees are, too.
"I have never had so much fun building a game and if you asked any Star Citizen developer they will probably agree with me," he said.
For more on Star Citizen and Roberts himself, check out part one and part two of GameSpot's interview with the legendary designer.
Got a news tip or want to contact us directly? Email news@gamespot.com
More...