The Undertaker, one of Hearthstone's most popular and powerful cards, is to be nerfed in an upcoming patch.
Considered overpowered by many in the community, The Undertaker starts off as a relatively weak minion when put into play, but becomes increasingly more powerful as each creature with the Deathrattle mechanic is played alongside it. For each one of these creatures, the Undertaker gains one additional Attack point, and one additional Health point.
So what's the problem? The Undertaker only costs a single resource point, which means it can be played on the first turn, and then quickly beefed up with equally cheap Deathrattle minions on subsequent turns. Before the game has barely begun, one player will often find themselves in possession of a monstrous creation that can dominate much of the match, and leave the opponent with few options to catch up.
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Considered overpowered by many in the community, The Undertaker starts off as a relatively weak minion when put into play, but becomes increasingly more powerful as each creature with the Deathrattle mechanic is played alongside it. For each one of these creatures, the Undertaker gains one additional Attack point, and one additional Health point.
So what's the problem? The Undertaker only costs a single resource point, which means it can be played on the first turn, and then quickly beefed up with equally cheap Deathrattle minions on subsequent turns. Before the game has barely begun, one player will often find themselves in possession of a monstrous creation that can dominate much of the match, and leave the opponent with few options to catch up.
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