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Call Of Duty: Advanced Warfare - Havoc review

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  • Call Of Duty: Advanced Warfare - Havoc review

    Advanced Warfare may be the boldest-looking COD in years, with its Kevin Spacey-fuelled sci-fi gadgetry and game-changing player movement, but it seems like Sledgehammer and Activision aren't prepared to completely abandon the successes of the past.
    Havoc, the first DLC pack for Advanced Warfare, introduces four multiplayer maps and the return of perennial favourite, Zombies, sluggishly rebranded here as Exo Zombies. The wave-based survival mode has become synonymous with the series, despite only appearing in Treyarch's games (World At War and both the Black Ops). This is the first time another studio has turned its disembodied hand to the world of the COD undead, and it's a thoroughly decent first attempt.
    Sledgehammer has stripped some of Zombies' more irritating foibles from the get- go - you no longer have to stand tediously by windows as magical barricades assemble in front of you. Upgrade and weapon stations glow against the background, and the time in between waves is now spent solely on improving your loadout rather than standing around waiting.
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