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This Week in GameTech - Nintendo Releases its New 3DS; Samsung TVs Record Our Convers

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  • This Week in GameTech - Nintendo Releases its New 3DS; Samsung TVs Record Our Convers

    Join us every Sunday as we revisit the best hardware and technology stories from the past seven days. This week, we reviewed the New Nintendo 3DS XL, Nvidia, and Samsung made headlines, and it was revealed that the PC version of Assassin's Creed: Rogue will ship with support for eye tracking.


    New Nintendo 3DS XL Review

    Nintendo's finally released its latest handhelds in Europe and North America, and while European customers get to pick from both the standard New 3DS and the XL version, North America only gets the larger model for the time being. Check out our review to see why extra inputs and improved 3D support makes these the best versions of the 3DS to date.



    Nvidia to Reveal the Future of Gaming on March 3

    Chip company Nvidia has sent invitations to press for an event called "Made to Game," which will be held March 3 as part of the Game Developers Conference in San Francisco.
    During the hour-long presentation, Nvidia's president and chief executive officer Jen-Hsun Huang will make what sounds like a major announcement. "More than 5 years in the making, what I want to share with you will redefine the future of gaming," reads a line from Huang's invitation to media.



    Samsung Acknowledges its Smart TVs Record Conversations

    Electronics giant Samsung has acknowledged that its line of Internet-connected Smart TVs are capable of capturing chatter in the living room, though the company claims there is nothing to worry about.
    First discovered by The Daily Beast was a line from Samsung's privacy policy that warns users that the TV's voice-command feature is capable of capturing basically everything you say.



    How Assassin's Creed Rogue Taught Me to Love Eye Tracking

    I recently sat down to play the PC version of Assassins Creed rogue using the Steel Series Eye Sentry. The promise: I could use my gaze to control the camera and and my characters movement. The result? It worked perfectly. With my thumb pushing forward on the left analog stick, Shay ran, and with my eye on the prize, he steered himself in the right direction. It took a moment for me to relax and let the eye tracking do its thing, but when I shed my deliberate actions for pure instinct, I was amazed by how accurate the eye tracking was, and how I forgot I was using it at all.



    Google and Mattel Reveal "View-Master" VR Headset

    Google and toy maker Mattel revealed that they are collaborating on a new version of the classic View-Master toy that uses Google's smartphone-based virtual reality solution, Cardboard.
    The original View-Master, first introduced in 1939, used stereoscopic images to make you feel like you were seeing 3D images of locations around the world. The new View-Master, Mattel said in a press release, will similarly let users visit "famous places, landmarks, nature, planets and more in 360 degree ‘photospheres.'"





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