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Guilty Gear Xrd review

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  • Guilty Gear Xrd review

    Eurogamer has dropped review scores and replaced them with a new recommendation system. Read the editor's blog to find out more.
    The Guilty Gear series has never quite taken off like Capcom's top fighters. Its mish-mash of mechanics is often seen as a deterrent to new fans, and so too is the rougher, heavy metal twist to its universe - filled as it is by vampires, anchor-wielding pirates, and doctors with giant scalpels. But after spending most of the last generation on mute, there's a tremor of a real comeback in Guilty Gear Xrd's PS4 release.
    It looks gorgeous, which is a start. The sprite artistry of Arc System Works has served the series well till now, but the move to 3D characters and stages is impeccably handled, mimicking the hand-drawn style of earlier games. In battle, what unfolds is an explosion of vivid cel-shaded colour - of flame trails, lightning arcs and whiplashes of gold hair. It works amazingly well, and it's impossible to see exactly where its DNA overlaps with other Unreal Engine 3 titles.
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