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Bezier: a curvy twin-stick shooter to cherish

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  • Bezier: a curvy twin-stick shooter to cherish

    A Bézier curve is a curve that runs between a series of control points. When you move the points, the curve moves too. It's a handy way of getting computers to draw bendy lines.
    I didn't know any of that when I woke up this morning - and it's probably wrong, knowing me - but then, when I woke up this morning I hadn't played Bezier, a game that's absolutely in love with the Bézier curve. Bezier uses these curves to explore an interaction between digital and analogue worlds. The curves are right inside the heart of the game. "I use them in everything," explains Bezier's designer, Philip Bak. "The sound, the graphics, the story."
    Béziers are cool, I think: a neat mathematical idea I can almost get a handle on, and one that will hopefully allow me to casually drop the term Bernstein polynomials into conversation, before staring out of the window with a misty look in my eyes. Thankfully, Bezier is also extremely cool. You don't need to know anything about maths to enjoy it. It's a hectic twin-stick shooter that has effortlessly swallowed my entire morning, and is probably going to eat up most of the evening too.
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