Your game needn't be a blockbuster in order to look impressive. Case in point: Kingdom Come: Deliverance, the Czech-made game from Warhorse Studios. This is the medieval role-playing game with no fantasy - but a lot of mud.
In an impressive 1080p60 recording from the Tech Alpha, posted at the weekend by a backer, the game's near photorealistic textures are shown in all their glory. The detail on the ground, on roots and on debris is particularly eye-catching. When the pale - not overly golden - sunlight hits a tree it's terrifically convincing. The only real giveaways are the not-quite-as-real leaves and bushes.
"The method we're using is internally called 'a crazy load of work'," lead 3D artist Jakub Holík explained to me.
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In an impressive 1080p60 recording from the Tech Alpha, posted at the weekend by a backer, the game's near photorealistic textures are shown in all their glory. The detail on the ground, on roots and on debris is particularly eye-catching. When the pale - not overly golden - sunlight hits a tree it's terrifically convincing. The only real giveaways are the not-quite-as-real leaves and bushes.
"The method we're using is internally called 'a crazy load of work'," lead 3D artist Jakub Holík explained to me.
Read more…
More...