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Console ports of Elite: Dangerous have been part of Frontier's plan since near the start of Elite: Dangerous' development, Braben said. "We said at the start, it's about ways of playing a game," said Braben.
"I don't want to exclude people doing that, in the same way that head-mounted displays were part of the plan. We didn't expect to do them as soon as we did, in our team as well as the backers, we decided to do that earlier. We've had controller support in from day one, and actually a lot of people play with controller. I probably play it more with a controller than HOTAS."
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