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Life is Strange dev talks lip-syncing, release schedule and publisher demands

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  • Life is Strange dev talks lip-syncing, release schedule and publisher demands

    Despite being well received by critics and fans, episodic sci-fi adventure Life is Strange has faced criticism for the game's lip-syncing, which regularly fails to match up with what characters are saying.
    It is a noticeable problem, one that sometimes shatters the game's skilfully-weaved spell. But developer Dontnod has said that there isn't much more it can do to improve the matter for subsequent chapters.
    "To be completely honest we can't do much more for Life is Strange, season one," co-director Michel Koch told Eurogamer during an interview conducted at EGX Rezzed 2015. "We decided when we started the game that most of the budget should go towards the writing and voice actors - they were really what was important.
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