If Towerfall, Nidhogg and Samurai Gunn have taught me anything, it's that sometimes the simplest premises are the best. A multitude of game modes, complex move-sets and single-player campaigns are all well and good for our Halos, Street Fighters and Monster Hunters, but sometimes all you need is one brilliant idea well executed. That's what Vogelsap's The Flock is attempting to do with asymmetrical five-player multiplayer. And based on my time with it at GDC, it seems well on its way to delivering.
On the surface The Flock seems similar to Evolve with its four-on-one monster versus human(oid) game mechanic, but it's actually closer to a multiplayer take on Alien: Isolation. Unlike Evolve, in The Flock, you've got four monsters and only one human(oid). However, your role - and species, for that matter - changes throughout each match.
Initially everyone spawns as these alien gargoyles called The Flock. You all have the same goal: activate a series of light orbs with a magical flashlight. The problem is that whoever wields this flashlight, dubbed the Light Artifact, transforms into a humanoid being called the Carrier. The Carrier is weak. All they can do is walk and shine their light around. Thankfully, this Light Artifact's beam can instantly fry any Flock it illuminates. Fail to protect the Light Artifact and you'll respawn as another Flock while your killer now bears the torch.
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On the surface The Flock seems similar to Evolve with its four-on-one monster versus human(oid) game mechanic, but it's actually closer to a multiplayer take on Alien: Isolation. Unlike Evolve, in The Flock, you've got four monsters and only one human(oid). However, your role - and species, for that matter - changes throughout each match.
Initially everyone spawns as these alien gargoyles called The Flock. You all have the same goal: activate a series of light orbs with a magical flashlight. The problem is that whoever wields this flashlight, dubbed the Light Artifact, transforms into a humanoid being called the Carrier. The Carrier is weak. All they can do is walk and shine their light around. Thankfully, this Light Artifact's beam can instantly fry any Flock it illuminates. Fail to protect the Light Artifact and you'll respawn as another Flock while your killer now bears the torch.
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