![](http://www.clanofidiots.com//images.eurogamer.net/2013/articles/1/7/6/4/8/1/5/come-join-the-cult-of-skiing-yeti-mountain-1435331051264.jpg/EG11/resize/300x-1/format/jpg/1764815.jpg)
Yes yes yes, the controls are uncommonly simple and precise, allowing the touchscreen to get out of the way, as it were, as your thumb becomes both your tiny skier's centre of gravity and their sense of connection to the snow beneath them. Yes, the structure is lovely, slalom flags giving each short course a kind of tricksy dynamism while the timer converts your swiftness into XP if you can work with sufficient care. These things are what makes Skiing Yeti Mountain a great game about skiing, but the things that make it a truly mesmerising experience that I look forward to every evening lie elsewhere.
Firstly, it's the fact that, as far as I can tell, each individual course forms part of a single unbroken trip down a mountain that seems to just go on forever. This is a tiny detail, and the later game may prove it incorrect, but it feels huge to me at the moment, delivering a welcome feeling of remoteness even as I am wedged in amongst other commuters, and making me believe that I am somewhere strange and lofty and slightly forsaken.
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