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Before we go on, it's worth stressing that the "pre-alpha" PS4 gameplay we have here is likely to improve. There's still several months of development time left until Star Wars Battlefront's 20th November release in Europe - enough time to tweak its visuals and optimise performance further. Even so, our current analysis paints a fascinating picture of its progress so far, for the first time showing how DICE's series reboot actually plays on Sony's hardware.
First and foremost, the E3 Walker Assault footage is a genuine, practical look at console gameplay in motion. The PS4 capture is largely unedited, providing long stretches of action around the icy Hoth map, and letting us in on frame-rate and resolution details ahead of launch. Right away, from an early pixel-count we see the game matches the basic framebuffer setup of Battlefield 4 and Hardline: the evidence suggesting this PS4 build runs at a native 1600x900 with a pass of post-process anti-aliasing.
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