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FOB missions are built around the Mother Base layout that players have already learned in the campaign. It looks like an oil rig, basically, with plenty of see-through flooring and vertical height in a compact space. But even before invading there's a decision to be made about approach, one familiar to hunters throughout the ages: where's the low-hanging fruit?
Scrolling to the FOB missions tab in your iDroid offers a list of potential targets, and a quick time limit. Other players are being served up these targets too, and FOBs can only be invaded by one player at a time, so you have to skip through the options fast and identify the plum targets - my rule of thumb is the amount of Precious Metal on-board, and if it's over 10,000 we're going in.
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